The most significant additions are the FBX import/export tools and those for polygon reduction. In addition to everything included with Poser Pro 2014, Poser Pro Game Dev offers specific tools for game developers. The integrated Go-Z support plug-ins allow for content integration with Lightwave, CINEMA 4D, 3ds Max, Autodesk’s Maya, and Z-brush. In addition to the robust 3D character creation tools, the program also includes clothing fitting, morph target creation, weight mapping tools, and network rendering along with the full collection of Poser 10 features. Poser Pro 2014 combines a powerful 3D character creator toolset with animation tools, and includes a good amount of pre-made content. Poser Pro Game Dev is built on the framework of Poser Pro 2014, which is now a native 64bit application for both Mac and Windows systems. While many artists and animators have loved the quality of and significant third party support for Poser, game developers have previously been frustrated by the prohibitively resource-intensive end products and the asset licensing ambiguity. The 3D character creation solution space has become particularly crowded recently, but Poser’s long history and large user community have greatly benefited the program and its users. Smith Micro’s Poser program has long been used for various commercial human renderings, and with Poser Pro Game Dev, the publisher has finally offered a viable tool for video game development.
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